No Man’s Sky Among The First VR Games to Support Nvidia DLSS



Nvidia has announced the first VR games to support its DLSS technology, among which is No Man’s Sky.In a new GeForce blog post, Nvidia details the next nine games that will receive the DLSS upgrade, improving the game’s performance when running these games on either an Nvidia RTX 20 or RTX 30 graphics card. Three of these titles, No Man’s Sky, Wrench, and Into the Radius, support virtual reality in some capacity, whether it is required or an optional feature. They mark the first VR titles to support DLSS, which could improve the games greatly, even on the more performance-restrictive medium.

DLSS – or deep learning super sampling – is an image upscaling technology created by Nvidia. An exclusive to the company’s graphics cards, the technology uses AI to upscale lower resolution to produce an image that looks like a higher resolution, without needing to use a significant amount of extra performance power to do so.The headliner here is No Man’s Sky, which will offer the option to play the game with or without a virtual reality headset and receive DLSS support. Nvidia claims that, with an Oculus Quest 2 and an RTX 3080 GPU, the DLSS will double No Man’s Sky’s VR performance when running it on the Ultra graphics setting, while maintaining 90 FPS. Of course, it is important to keep in mind that the performance improvements can vary by specs and driver version.

Alongside a boost in performance for the VR mode, No Man’s Sky without a virtual reality will also get DLSS for desktop. Performance in desktop mode will reportedly improve by up to 70% when running the game at full 4K resolution.

The inclusion of virtual reality games is no surprise for Nvidia as the tech giant rapidly expands the library of games with DLSS support. That’s been made easier thanks to major game engines, including Unity adding easy plugins for the image upscaling technology. However, Nvidia may have some competition soon from AMD as it gears up to release FidelityFX Super Resolution, which is slated to release sometime this year.

Taylor is the Associate Tech Editor at IGN. You can follow her on Twitter @TayNixster.



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